Thursday, June 30, 2011

Split Second: Velocity

 



Split Second: Velocity is an arcade racing video game developed by Black Rock Studio and published by Disney Interactive Studios for Microsoft Windows.

In Split Second, players take part in a fictional reality TV program where participants race for money and glory. Throughout a race, players can build up their "powerplay" meter by performing stunts such as jumps and precision driving such as drafting and drifting. As the player builds up their meter, special events can be triggered which create obstacles for other players, create shortcuts or alter the race course entirely. These triggers are also activated by the player's opponents.

Such events include explosions which could start with a car and continue with airplane crashes, building collapses, nuclear plants explosions and a Titanic crashing all in his path. The severity of the events available to trigger varies depending on how full the player's meter is.

The game is broken up into 72 events across 12 episodes, with different modes available. One such mode, "Survival", has the player racing along a given track, while contending with a time limit and a series of trucks rolling colored barrels out of the back to stop the player reaching the finish in time. Blue barrels takes away seconds and red barrels result in instant death, followed by a respawn. Overtaking a truck will add extra seconds to the timer. When the timer runs out, the game goes into a sudden death phase where the next fatal impact will end the race. Another mode, "Air Attack", sees the player dodge incoming missile fire from a helicopter. The power-play gauge acts as a way to steer the missiles back at the helicopter in "Air Revenge", ultimately destroying it.

For someone like Disney I think this game is surprisingly cool, because I always had that childish and peaceful vision in my mind about Disney but here we are in the middle of a race and the “mini” Titanic is crashing your opponent’s car, yeah baby.

The bad news for this game is that the sequel was cancelled. In May 2011, Eurogamer spoke to an anonymous source that confirmed Disney Interactive Studios had made a reduction at Black Rock Studio's workforce. Due to Disney's new management the game was cancelled in December 2010 despite attempts to fit with their new business model.

Anyway I think there will be a sequel someday, until then enjoy blowing up things while you’r racing with 300km/h on a ledge of a mountain.

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